The latest call
FetchingInspired Entertainment, Inc. reported on November 5, 2026. We are fetching the call transcript; its summary follows once the transcript is in.
$4.40+0.2%Nov 13 close
Figures through September 30, 2026, from the 10-Q filed November 5, 2026
Just reported
From Inspired Entertainment, Inc.'s results release of November 5, 2026; its quarterly report has since been filed.
Actual
$61.4M
-29% y/y
+1.0% q/q
Guided
—
No guide given
Actual
$0.00
Guided
—
No guide given
Actual
$10.3M
| Measure | 3 months toSep 30, 2026 | 3 months toSep 30, 2025 | Change |
|---|---|---|---|
| Total Revenue | $61.4M | $86.2M | -28.77% |
| Profit | -$100K | -$1.9M | +94.74% |
| Profit per share | $0.00 | -$0.07 | +100.00% |
| Free Cash Flow | $16.4M | $4.3M | +281.40% |
These are single quarters, not a trailing year — the figures elsewhere on this site cover twelve months and will be much larger. A seasonal business swings a long way between the two: ServiceNow earns $2.0B of free cash flow in its December quarter and $0.5B in its June one.
Compared against the same quarter a year earlier, not against an analyst forecast. A “beat” or “miss” needs a consensus estimate, which is licensed data we do not carry — and getting it wrong is worse than leaving it out.
Inspired Entertainment, Inc. reported on November 5, 2026. We are fetching the call transcript; its summary follows once the transcript is in.
“Our third-quarter results highlight our progress in building a higher-margin, more digital business, with record Adjusted EBITDA margins and market share gains in Interactive,”
Quoted verbatim from the release, and shown only when the filing attributes it to a named person.
Releases land before the open or after the close, so the window runs from the close before the report day to the close of the session after it — the reaction is inside it either way.
Entertainment, Inc. With a proven track record of innovation, Inspired is a leading provider of content, technology, hardware and services for licensed gaming, betting and lottery operators around the world. Inspired’s proprietary games resonate with players and deliver consistent performance for gaming operators across interactive, virtual sports, and retail gaming environments. Inspired’s content and gaming systems are designed to work together across digital and retail channels, enabling scalable deployment and a consistent player experience. Through this integrated content-led approach, Inspired helps operators strengthen their offerings, drive engagement, and deliver compelling player experiences. Additional information can be found at www.inseinc.com .
The company’s own description, as it appears at the foot of the release.
The quote and the company description come from Inspired Entertainment, Inc.’s Item 2.02 8-K filed November 5, 2026; the table is built from its quarterly reports. Read the release on EDGAR Share prices are split- and dividend-adjusted.
Guided
—
No guide given
Set against the company's own guidance and the same quarter a year earlier, not analysts' estimates, which we do not hold. Adjusted figures are the company's own non-GAAP measures, as stated in the release.